Upon starting Encore Mode players will have access to Sonic, as well as either Mighty or Ray. Instead of it being the traditional system where upon gathering 100 rings you gain an extra life, lives are instead tied to a new mechanic that allows you to swap who you’re playing as on the fly. There’s not really any new levels – there is a short introduction that takes place in a new area, though it’s very brief – but levels are changed up just enough so that players will recognize their layouts from the base game, while still being surprised now and then when something stands out to them as being new to the stage’s Encore Mode variant.īesides stage layouts getting remixed, another big change players will find in Encore Mode is the way that lives work.
Mighty the Armadillo and Ray the Flying Squirrel have both been added as new playable characters, complete with their own unique abilities – Ray can fly, much like the cape powerup from Super Mario World, and Mighty can slam into the ground after jumping, and is resistant to spikes when curled up in a ball.īoth Mighty and Ray are available in Sonic Mania’s campaign, and competitive multiplayer modes, but alongside their addition to the game it’s fair to say that Sonic Mania Plus’ new “Encore Mode” is the star of the show.
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Sonic Mania Plus comes as both a separate physical release or an add-on digital download for the original Sonic Mania, and adds in a significant amount of content and changes compared to the base game. have returned to expand upon what was already arguably the best game the blue blur has received in decades, with Sonic Mania Plus. Last year’s Sonic Mania proved that the blue hedgehog we all know and love still had more than enough life left in him, gifting us one of the best games in the franchise’s storied history.